Client: We want you to design an online strategy game for us. You know – one of those “build your empire online” types.
Me: Okay, well I’ll need some information from you first, but I can tell you up front that it will need at least a team of 4-6 people working for at least six months to deliver a beta that will also require testing and further development.
Client: We don’t want to commit to anything, so no contracts or specifications. You just create a game, and if our general manager likes it, he will buy it for lots of money.