I am a composer and a client who was working on a small indie game invited me to a Skype conference to introduce me to the game devs and discuss my involvement as the soundtrack composer. I normally work with my virtual orchestras, and I was hired based on this.
Client: Everyone say hello!
Everyone greeted me very friendly and swiftly got back to discussing something about the game.
Me: So could you describe what you want in the score for your game?
Game Dev 1: Ah yes, we need some 8-bit or 16-bit music or whatever it is called!
Game Dev 2: No we want something epic, like in the movies!
Game Dev 3: Honestly, I think I should just make the music. It shouldn’t be too hard.
That was the day I learned to stop working with hobby game developers.