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  1. -- Pirate Perfection Reborn Main config -- To turn on option here, after '=' write true, to turn off write false. -- Config frequently being updated through versions, don't forget to update it return { -- Pirate Perfection Reborn related Options keyconfig = 'keyconfig', -- Key bindings configuration filename. Use "keyconfig" (or false) to always load keyconfig.lua or "keyconfig_laptop.lua" for optimised for laptops default keys. check_for_updates = true, -- This will check for new versions of Pirate Perfection and notify you, when it is available. announcements = true, -- This will display announcements from Pirate Perfection about community events (including giveaways or group chat events) announcements_interval = 180, -- Delay between game checks for new announcement HUD = true, -- Set to false in order to disable ALL Pirate Perfection hud elements HUD_VersionText = true, -- Displays current version of PPR in main menu HUD_MovingText = true, -- Displays moving text in main menu and in game. no_liberty_hook = true, -- ? -- Logging Option LogErrorsToFile = true, -- This will not only display PPR related errors into console, but will write them into errlog.log -- General Options -- Language & Config Options Language = 'english', -- Current language. Available languages: English, German, Portuguese, Turkish, Russian, Italian, Spanish, Schinese, Tchinese. Set to false to automatically choose language. check_language_updates = true, -- Set to true to automatically check and announce you, when any update for your language available DefaultConfig = 'default_config', -- Default config file, that is loaded automatically. -- DLC & Skins Options NoStatsSynced = false, -- Prevents statistics being published to Steam. Disable this, if you're having problems with unlocking certain achievement, just make sure to set your profile from Public to other visibillity. DisableBindings = false, -- Set to true in order to disable all binds (maybe usefull when you want to use only DLCUnlocker and some stealth cheats, like no recoil) DLCUnlocker = false, -- Unlocks all dlcs in game. Use with caution, OVERKILL implemented check, if you wearing DLC item or creating DLC heist from DLC you don't own. AllSkins = false, -- Gives you all skins NoSkinMods = true, -- Prevents skins from automatically adding their own modifications. AllPerks = false, -- Gives you bonuses from all perks. Currently works odd and may cause crash, when you change armors. freed_hoxton = false, -- Unlocks old hoxton without need to complete heist and being in official payday 2 group unlocked_arbiter = false, -- Unlocks the Arbiter Grenade Launcher without collecting the Gage spec ops cases. -- Lobby Options DisableAutoKick = true, -- Turns off cheater auto kick option by default NoDropinPause = true, -- Disables drop-in pause, works both on client and host side. HostMatters = true, -- Host forces plan he choosed in preplanning ignoring other players votes. FreeAssets = false, -- Purchase assets at no cost. FreePreplanning = false, -- Free preplanning elements + no favors consumed for purchasing them. -- Spoof Options NameSpoof = false, -- Your new name in game, set to false in order to use your steam name. Don't forget to write your name in "Quotation Marks" ReduceDetectionLevel = false, -- Reduces detection level. -- Exceptions Options ExceptionsEnabled = true, -- Allows users to bypass some limit by warning (only equipment control stuff affected currently) ExceptionsCrashDetect = false, -- Tries to detect whenever application was crashed or no. (Requires ExceptionsEnabled = true) Was planned to make process of locating latestcrash easier for cabin boys and it was success, but cabin boys experienced really weird problems with that. -- Ingame autostart scripts -- Anticheat related Options DisableAnticheat = true, -- Disables some anticheat checks, also it turns off DLC ownership checks. PreventEquipDetecting = false, -- Experimental way to prevent extra grenades and equipments from tagging you as cheater. See stealth_cheating.lua for more info about method and negative effects aswell with its configuration. -- Equipment placement Options far_placements = false, -- Allows you to place equipments at any distance, ahywhere (Will cause visual glitch, where dummy equipment will not appear, when you place something) equipment_place_key = '4', -- Key, to that will be binded placement of equipments from menu -- Main Options NoCivilianPenality = true, -- No penalities for killing civilians NoInvisibleWalls = false, -- Removes invisible walls (Host only) RestartProMissions = false, -- Allow restart pro missions RestartJobs = true, -- Returns "Restart" button, when you're hosting game NoEscapeTimer = false, -- No escape timer (Host only) ControlCheats = 1, -- ( false - always off, 1 - Turns on control, when you're client on someone's server, 2 - Always on). -- This option will limit placement of your equipments and grenade throws in order to prevent randomly being marked as cheater. -- Aswell it will prevent you from randomly changing your current weapon. Crosshair = true, -- Enable crosshair on all weapons LaserColorR = 0, -- Change your weapon's laser color. LaserColorG = 100, -- Color format (as R.G.B.), 0, 128, 0 will be dark green. LaserColorB = 255, -- Set to false to disable this feature. DontFreezeRagdolls = false, -- Never freezes corpses. May cause performance issues! DontDisposeRagdolls = false, -- Corpses never disappear. May cause performance issues! SecureAll = false, -- Secure any bag on any map. -- Script Options FreeFlightTeleport = false, -- Turning off freeflight will drop you at the position where freeflight camera was NoClipSpeed = 1, -- Change how fast you move in NoClip Mod default value (1). -- Kill all script Options KillAllIgnoreTied = true, -- Kill all script will ignore hostaged units. KillAllIgnoreCivilians = true, -- Kill all script will ignore civilians KillAllIgnoreEnemies = false, -- Kill all script will ignore enemies. KillAllTouchCameras = true, -- Kill all scripts will kill all cameras aswell. -- Character menu Options JumpHeightMultiplier = 5, -- Multiplier for player's jump height. Set to false for default value (5). RunSpeed = 115, -- Maximum run speed. Set to false for default value (115). -- Job menu Options jobmenu_def_difficulty = 'hard', -- Default difficulty choosed, when you host game from menu. Available difficulties ("easy","normal","hard","overkill","overkill_145","overkil_290") jobmenu_singleplayer = false, -- Job menu will host singleplayer games by default (Can be toggled on/off in jobmenu manually) -- Game Fix Options DisableBulletFix = false, -- Disables fix on delayed bullet effect play. DisableInvFix = false, -- Disables fix on ctd, when other player changes weapon. EnableJobFix = true, -- Replaces job_class values to 10, so other players will see lobbies with jobs these game thinks "too hard for them". You also can see these jobs now when search. -- Spawn menu Options SpawnUnitsAmount = 1, -- Amount of units being spawned, when you select some unit to spawn SpawnPos = 'ray', -- Spawn position ( "ray", "spawn_point", "random_spawn_point" ) SpawnCivsAnim = 'cm_sp_stand_idle', -- Default animation set for civilians, when you spawn them SpawnEnemyAnim = 'idle', -- Default animation set for enemies, when you spawn them SpawnUnitKey = "7", -- Spawn unit button -- Inventory menu Options rain_bags_amount = 10, -- Default amount of rained bags SpawnBagsAmount = 1, -- Default amount of spawned bags on single select. SpawnBagKey = "8", -- Spawn bag button -- Slowmotion Options SmSpeed = 20, -- Slow motion speed SmSlowPlayer = true, -- Affects slow motion on player slowmo_protect = true, -- Prevents client from being slowed by forced code slowmo_reverse = true, -- Sends the effect back to the sender -- Xray Options : Color format (as Red.Green.Blue.), 0, 128, 0 will be dark green. XrayCams = true, -- Xray will highlight cameras XrayCamsColR = 255, -- Camera's highlight color (Orange) XrayCamsColG = 50, XrayCamsColB = 0, XrayCiv = true, -- Xray will highlight civilians XrayCivColR = 0, -- Civilian's highlight color XrayCivColG = 0, XrayCivColB = 255, XrayCops = true, -- Xray will highlight enemies XrayCopsColR = 255, -- Cop's highlight color XrayCopsColG = 0, XrayCopsColB = 0, XraySpecialColR = 150, -- Special's highlight color XraySpecialColG = 50, XraySpecialColB = 205, XraySniperColR = 0, -- Sniper's highlight color (Green) XraySniperColG = 125, XraySniperColB = 0, XrayFriendlyR = 50, -- Converted enemies color XrayFriendlyG = 205, XrayFriendlyB = 255, XrayItems = true, -- Highlight some important to objective items (Highlights Framing Frame 3 objects and key cards) -- Teleporter Option TeleportPenetrate = true, -- Set to true if you want to penetrate through walls and props, when teleporting -- Troll menu Options TrollAmountBags = 5, -- Amount of bags spawned on victims. -- AimBot Options ShootThroughWalls = false, -- Allow AimBot shoot through walls. MaxAimDist = 5000, -- AimBot max. detection range. AimbotInfAmmo = false, -- Enable infinite ammo for AimBot. AimbotDamageMul = 2, -- Damage multiplier, set to false to use default weapon damage. AimMode = 3, -- AimBot mode (1 - Only auto shoot, 2 - Only aim, 3 - Auto aim and shoot). RightClick = true, -- Only let the AimBot work if the right mouse button is held -- Lego Options LegoFile = 'default', -- Default lego file. LegoDeleteKey = 'h', -- Delete props button. LegoSpawnKey = '6', -- Spawn props button. LegoPrevKey = '7', -- Quick-switch to previous prop from the list LegoNextKey = '8', -- Quick-switch to next prop from the list -- Loot Card Spoofer Option SpoofCards = false, -- Fake your multiplayer loot drops to always drop a random safe or drill -- Debug HUD Options DebugDramaDraw = false, -- Enable drama HUD. DebugStateDraw = false, -- Enable displaying state on unit. DebugConsole = false, -- Enable debug console. DebugNavDraw = false, -- Enable displaying debug navigation fields. DebugAdditionalEsp = false, -- Enable additional esp on units. DebugMissionElements = false, -- Enable drawing mission elements. DebugElementsAdditional = false, -- Enable drawing additional mission elements. EnableDebug = false, -- Enables debug menu, this also enables freeflight. (Menu got wiped by devs) LegacyMenu = false, -- Use config file names in PPR Setup menu -- Custom Safehouse SafeHouseDoors = true, -- Makes doors actually doors in the Safe House SafeHouseInvest = false, -- Put your offshore money on the line to increase or decrease your funds SafeHouseInvestAmt = 1, -- Amount of money to give to put on Safe House Investment SafeHouseLego = false, -- Automatically loads a file named 'custom_safehouse' upon entering the Safe House -- Enables Sub Menus for PPR Setup Menu announce_sub = true, -- No need to Change something, HUD_sub = true, -- this is just to prevent some errors, general_sub = true, -- getting logged in the console, anticheat_sub = true, -- to reduce lag caused by this. equipment_sub = true, -- misc_sub = true, -- flying_sub = true, -- KillAll_sub = true, -- character_sub = true, -- job_sub = true, -- Spawn_sub = true, -- inventory_sub = true, -- slow_sub = true, -- Xray_sub = true, -- aimbot_sub = true, -- Lego_sub = true, -- SpoofCards_sub = true, -- LaserColor = true, -- XrayCamsCol = true, -- XrayCivCol = true, -- XrayCopsCol = true, -- XraySpecialCol = true, -- XraySniperCol = true, -- XrayFriendly = true, -- } Feel free to ask questions if you think it's not explained properly in the lua itself, or discuss your favorite settings.
  2. marshall7788990

    RAID: World War II Lua Hook All This aint mine im going posting normal thread in that leads too unknown cheats site: https://www.unknownshits.me/forum/other-fps-games/235981-raid-world-war-ii-lua-hook.html EXP: Code: managers.experience:debug_add_points( 250000, false ) Looked at old Payday 2 Scripts, this one works with RAID. A simple Lua hook for RAID: World War II. Open "LuaMods\keyconfig.lua" to add/modify keybinds. Currently, "user_script.lua" is binded to F5 and contains a small 'replenish' script. Installation: Extract everything to the game folder. Download: https://www.unknownshits.me/forum/d...=file&id=21360 Source code: https://github.com/Michidu/Rww2-LuaHook/ Gold: Just put it in user_script.lua and press F5 in game. Gold: Code: managers.gold_economy._set_total(managers.gold_economy,9999999) managers.gold_economy._set_current(managers.gold_economy,9999999)
  3. iOWNu

    Hello, I am new here! Thank you, baddog-11 for providing a semi updated trainer. Alright, I noticed a few things are missing that some people might enjoy, so I decided to learn and add a few things. Also, I would like to acknowledge all the previous people for the original code that I have found around the internet and updated to work. I hope I am not stepping on anyone's toes by releasing these pieces of code, if I am please let me know. Another thing, I expect you know what you're doing when it comes to adding these scripts into the current trainer. I will not be accountable if you mess something up and I will not provide support, these scripts are as-is. Instant Interaction if not _getTimer then _getTimer = BaseInteractionExt._get_timer end function BaseInteractionExt:_get_timer() return 0 endFuck the police -- Do not allow the police to call for back up. function CopLogicArrest._call_the_police( data, my_data, paniced ) end -- Do not allow the police to fire their gun. function CopMovement:set_allow_fire( state ) end -- Disable the detection mechanism in the camera. function GroupAIStateBase:set_AI_enabled(state) for u_key, unit in pairs(self._security_cameras) do unit:base():set_detection_enabled(false) end end -- Disable all communication to the police. function GroupAIStateBase:on_police_called(called_reason) endFast Drilling function TimerGui:_set_jamming_values() return end function TimerGui:start( timer ) timer = 10 if self._jammed then self:_set_jammed( false ) return end if not self._powered then self:_set_powered( true ) return end if self._started then return end self:_start( timer ) if managers.network:session() then managers.network:session():send_to_peers_synched( "start_timer_gui", self._unit, timer ) end endRemove the A.I. (Civilians, etc) function GroupAIStateBase:is_AI_enabled() return false endForce Win (You need to key bind this) if inGame() and isPlaying() and not inChat() and not InOverlay() then if managers.platform:presence() == "Playing" then local num_winners = managers.network:session():amount_of_alive_players() managers.network:session():send_to_peers( "mission_ended", true, num_winners ) game_state_machine:change_state_by_name( "victoryscreen", { num_winners = num_winners, personal_win = true } ) end end Enjoy! :)
  4. Alys

    Greetings,so you know that there is kick option,when you use it on player ,said player is blocked from that lobby,but when you make new one he can join back...so i decided to make this script. With this you can truly ban someone,so he will never be able to join your lobby again. It took me long time to made this,and i'm not good at scripting, so there might be some flaws. This still works after blackmarket update. Requirements: You need to be host. You need BLT. Instalation: Unrar the file and put it in your mods folder in your payday 2 directory. Setting up: The only thing you need to set up is keybind. Start the game, go to options-mod keybinds-click on ban menu and choose key you wish. How does it work? This doesn't work in lobby, however it works in pre-heist menu(Where is ready button) and ingame. You can also ban someone manually by putting his steam ID(Only number) in kicklist.(Payday 2 directory) Easily,tap the keybind you choosed and this gonna show up: Then click on player that you want to ban,there is no confirmation! However! If the player is still in game you need to kick him. Thats it! The player is banned from your current and next lobbies. What if? You banned someone wrong? You want to forgive and unban someone? Go at your payday directory and there is file kicklist Open it and delete his ID. But what if i want to work it with PP? No problem, read this guide from Clone: Download: Ban Menu.zip Enjoy and let me know how does it work!