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spawning tripmines

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I was playing the rats heist earlier on and got the idea of surrounding the house with tripmines as a defense.

It worked pretty well although I had to continuously replenish them as they detonated...which got me thinking.


It'd be pretty cool if there was a script that could spawn and automatically place a new tripmine at the exact spot

where a previous one was placed once it get tripped by an enemy. That way you could place some pretty hefty

tripmine defenses without needing to place new ones as they get used up.


This could come in handy in numerous scenarios, especially in situations where you're trying to keep the enemies

away from power boxes, windows, drills, etc.

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